The universe is a big and numerically-unstable video game | Weeknotes

Week 43 of 2024. Week 11 of RC.

28 Oct 2024 Ā· 6 min Ā· Gianluca Truda

Cargo build and SpaceX-inspired graphics | Weeknotes

Week 42 of 2024. Week 10 of RC.

21 Oct 2024 Ā· 9 min Ā· Gianluca Truda

DevLog: llmpossible

How I built a command-line LLM on Apple Silicon for RCā€™s ā€˜Impossible Stuff Dayā€™

8 Oct 2024 Ā· 21 min Ā· Gianluca Truda

Continuing at RC, a new game, and epic links | Weeknotes

I started writing weeknotes as part of learning generously when I started at Recurse. But the distinction between Recurse and non-Recurse has increasingly blurred and Iā€™d like to continue making weeknotes after I never graduate. To that end, Iā€™m trying out a new format for my weeknotes. Tell me what you think! See previous weeknotes via the weeknotes tag. Updates Decided to extend to a 12-week batch at the Recurse Center. You can continue following my progress by filtering for posts with the Recurse tag. ā€œQS Rubiconā€: After 8 years of doing extensive self-tracking and ML-powered Quantified Self projects, Iā€™ve decided to just stop collecting most data. I have plenty to say about the whole experience, so it should probably be its own blog post or talk. But the immediate feeling of being ā€œout of controlā€ is still something Iā€™m trying to reflect on. Inputs / outputs Wrote and published 4 posts Make games people play: What Paul Graham doesnā€™t tell you about delighting 7-year-olds. AImong Us: a reverse Turing Test game: Can you outwit a gang of LLMs? What OpenAIā€™s o1 really means: The AGI is dead. Long live the AGI. RC Weeknotes 05: Move fast and make games. AAAHHH! The Creative Coding prompt at RC this week was ā€œAaaahhhh!ā€ I whipped up something between a click trainer game and a psychological torture device. It also works on mobile if you like torturing yourself on the go. Participated in an intense Rock Paper Scissors tournament at RC. It involved multiple rounds of submitting a Python bot (with no dependencies) that played 200 rounds against some simple bots as well as the other participantsā€™ bots. I managed to finish 3rd using a third-order Markov model with a stop-loss heuristic to switch back to the Game Theory optimal random play style. Made massive improvements to my dotfiles for better macOS package management with advanced Homebrew wizardry, and better LSP configuration for Python and Markdown in NeoVim. Improved PR to llm with tests. Try AAAHHH full screen at aaahhh.vercel.app ...

20 Sep 2024 Ā· 6 min Ā· Gianluca Truda

RC Weeknotes 05

Week 5 of Recurse: Move fast and make games.

16 Sep 2024 Ā· 5 min Ā· Gianluca Truda

What OpenAI's o1 really means

The AGI is dead. Long live the AGI.

16 Sep 2024 Ā· 6 min Ā· Gianluca Truda

AImong Us: a reverse Turing Test game

Can you outwit a gang of LLMs?

14 Sep 2024 Ā· 3 min Ā· Gianluca Truda

RC Weeknotes 04

Week 4 of Recurse: Rust, AI tips, TDD, and finally cooking with gas!

9 Sep 2024 Ā· 5 min Ā· Gianluca Truda

RC Weeknotes 03

Rustling up some skills and making addictive games in week 3 at the Recurse Center.

3 Sep 2024 Ā· 5 min Ā· Gianluca Truda

RC Weeknotes 02

Projects and flaming hot takes from my second week at the Recurse Center.

26 Aug 2024 Ā· 10 min Ā· Gianluca Truda