Reflections on Vibecoding

A sorcerer’s guide to wielding chaotic and powerful magicks.

11 Jun 2025 · 2 min · Gianluca Truda

Music Melee: a high-speed parkour FPS for making beautiful sounds

Embracing the exponentials and vibecoding an entire 3D game in a few days with Aider, o3-mini, and Claude 3.7 sonnet.

3 Apr 2025 · 2 min · Gianluca Truda

Diffusion is autoregression in the frequency domain

Notes on the interconnection of generative AI’s two leading paradims.

10 Mar 2025 · 3 min · Gianluca Truda

DevLog: orbital mechanics game in your browser

The development stories and roadmap for Orbital, my physics-based 3D simulator for realistic orbital maneuvers that runs in your browser with WebGL and Three.js.

1 Mar 2025 · 10 min · Gianluca Truda

Streams of beautiful riches

Enter richify.py: a real-time Markdown rendering tool that supports streaming input. Built with Rich and shipped effortlessly with uv.

23 Jan 2025 · 1 min · Gianluca Truda

The universe is a big and numerically-unstable video game | Weeknotes

Week 43 of 2024. Week 11 of RC.

28 Oct 2024 · 6 min · Gianluca Truda

Gigabucks, burning my Mac's GPU, and Karpathy's lament | Weeknotes

Week 41 of 2024, Week 9 of RC.

14 Oct 2024 · 8 min · Gianluca Truda

DevLog: llmpossible

How I built a command-line LLM on Apple Silicon for RC’s ‘Impossible Stuff Day’

8 Oct 2024 · 21 min · Gianluca Truda

Shader art, links, and assorted ponderings | Weeknotes

Week 40 of 2024, Week 8 of RC.

6 Oct 2024 · 8 min · Gianluca Truda

Second half of RC, falling leaves, and turning off the copilot | Weeknotes

Week 39 of 2024, Week 7 of RC.

27 Sep 2024 · 4 min · Gianluca Truda